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Implementations

Inspired by "Vein Melter" by Cornus Ammonis.

This page collects various implementations of papers and algorithms.

I very much enjoy spending time understanding Artificial Life papers and then trying to implement them myself.

A core hypothesis is that modern GPUs are capable of much more than we yet know.

Applying GPU compute to papers from the 90s or 80s can often yield very unexpected and surprising results.

Bridson et al, 2007. Curl-Noise for Procedural Fluid Flow.
Based on Cellular Forms: an Artistic Exploration of Morphogenesis by Andy Lomas
Growth Forms, George Hart
Based on Karl Sims' reaction diffusion tutorial, and inspired by Andy Duboc.
Inspired by Grown, Printed, and Biologically Augmented: An Additively Manufactured Microfluidic Wearable, Functionally Templated for Synthetic Microbes by Bader, Oxman, et al.
Cellular Automata exploration. Based on John Conway, Christopher Lanton, and David Griffeath. Last: Collaboration with textile artist Victoria Manganiello.
Armin Hofmann inspired book for a typography class. Implemented the Hyphae algorithm by Anders Hoff and Nervous Systems, and several designs by Hofmann.
The theme of the book was defining simple relationships, and then using them to build complexity.